[kaffe] Release planning
robilad at kaffe.org
Thu Jul 24 09:22:01 PDT 2003
Jim Pick wrote:
> I'd like to stick to approximately a 2 month release cycle between 1.1.x
> How does this sound for dates?
> Sunday, July 27 - Feature Freeze for 1.1.1
> Sunday, August 3 - Release 1.1.1
> I'm proposing a freeze only for one week. The 1.1.x series is a
> development series of releases, so it doesn't make sense to freeze for
> too long. We don't have to do too much testing, but a little would be
> nice. Most of the ugly "packaging" stuff was done in 1.1.0, so it
> should be easier this time.
Sounds fine to me. I hope to have RXTX based javax.comm ready in time.
I should also collect my works/fails reports from 1.1.0-cvs on a web
page, so that we can spot platform regressions easier.
> I'd really like to get some regression testing set up on kaffe.org soon,
> that will help us out in the testing department greatly. I've decided
> to take Fridays off work for most of the summer, so I should be able to
> make some headway on that.
> Also, is it helpful to set dates further into the future? Since
> everybody is a volunteer, I think a long-term timetable would be helpful
> so people can make plans.
> Here's what I was thinking...
> Sunday, September 28 - Feature Freeze for 1.1.2
> Sunday, October 5 - Release 1.1.2
> Sunday, November 30 - Feature Freeze for 1.1.3
> Sunday, December 7 - Release 1.1.3
> Sunday, January 18, 2004 - Feature Freeze for 1.2.0
> Sunday, January 23, 2004 - Release Candidate - 1.2.0-rc1
> Sunday, February 1, 2004 - Release Candidate - 1.2.0-rc2
> Sunday, February 8, 2004 - Release 1.2.0 (Production Release)
Looks good to me. February is still far away, so who knows how far we'll
get till then if we keep attracting impressive new developers at the
current rate. ;)
> I don't really have any release goals, so I think it might be a good
> idea to just pick the dates. My main input into the project is to do
> the releases, as well as run the server -- fixing some dates would keep
> me honest. :-)
As if running the server was that easy ;)
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